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Patch Notes Version 2.0.15.2133

The Wait is OVER! The community made champion, Platimus is finally available. Grab Platimus and let the team know what you think! Also, this Update includes some new Logos and Badges, along with numerous changes and fixes. Below you can read the full Patch Notes:

Version 2.0.15.2133 - June 20th, 2013

Content:
- The new champion Platimus has been released!
- 1 New outfit for Platimus.
- 1 New weapon for Platimus.
- 1 New emote for Platimus.
- 5 Highlights and a Trophy for Platimus.
- Dr. Trip Emote image show up.
- 11 new logos, Varsity 0-9 numbers, and Scouting Buddy (for refer a friend).
- 7 new Badges:
  Graveyard: Gain +20 Max Health with each death.
  Bubbly: Bubbles follow your champion.
  Flak Jacket: Take less damage from champions far away.
  Fireworks: Shoot off fireworks with every knockout.
  Graffiti: Spray your logo on the ground with each knockout.
  Ranger: Get extra basic attack range.
  Triage: When less than 50% health, gain +5 Health Regeneration.

Changes:
- Health Regeneration has been increased by 15 and Energy Regeneration by 10, across the board.
- Nexi's trait Vampire now heals for 10 health per hit.
- Question mark slots changed to deep grey.
- Boosts now display as icons in the coach menu and show their durations in the tooltips,
  as well as when they will activate.
- Rating is now a hidden value only used in matchmaking.
- Wins are now displayed on player's profile.

Fixes:
- Alliance Message Board is working properly.
- Boost durations show up properly.
- Bots will actively try and recover a dropped Plunderball.
- Fixed issue with skill swaps not showing correctly on in the champ preview.
- Fixed Scuttlemuck basic attack effect.
- Fixed multiple quest icons on the shift map.
- Overlapping no longer occurs when using long names for the training routines.
- Shop images should load much faster now.
- Users should no longer improperly get Brutus when picking a different champion.
- Fixed shop items overlapping and rendering offscreen in 5:4 resolutions.
- Dead players won't be stuck at the world center when reconnecting to a match.
- Decreased memory usage.


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Project Platimus- Launch


Whats up guys, Repete here bringing you the latest info on what Smashmuck champions is up to.

I Have got some interesting things to share in this article so lets get started.

The community made champion, Platimus will be released this upcoming Thursday and if that isn't enough to get you excited tune in to the power hour for your chance to unlock him for Free!


To enter this platimus Giveaway you need to be at the power hour Tonight 7pm EDT  

To watch the power hour you can see it at these sites.

SmcSpot's Link

Smashmuck champions stream

So now I get to tell you a little bit about Platimus, He is completely fan made at Pax East.
They got a bunch of people in the same room and had them shout ideas until they came up with something that kind of sounded like a champion.

Maybe it's better if I just show you  The Platimus Creation.
A nice short film on his creation.

Less then a month ago we had a art video released which was a video on his splash art which you can watch
Right here.

All this leading up to the release of Platimus!  THIS Thursday!  Make sure your there at tonight's power hour!

And i'll see you guys there!  
       And as always, Stay Frosty.


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Patch Notes Version 2.0.13.2081

A new Patch is ready to download! In this version there are some small changes and fixes along with a new rock music on the game's menu. This also fix the Hud Bug! Here is the list with all the changes:

Version 2.0.13.2081 - June 13th, 2013

Changes:

- Dr.Trip's emote last longer.
- New daily achievements, Game Types Played, and Champions Played.
- Loadout items now sort alphabetically.
- Tutorial picture under Play button changed.
- New menu music.
- HUD stats window animates faster.
- Sprout turrets now play a spawning animation.
- AI should now handle the bomb much more intelligently.

Fixes:
- HUD shows up in Warm-Up again.
- No background flash when changing champs or loadout items.
- Destroyer Blast effects don't show up at the origin anymore.
- Destroyer's should no longer speed up during Destroyer matches.

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